Maya 2009, Photoshop CS3, nDo. Realtime Screengrabs and scene set up in Marmoset Toobag engine / additional scenes via Mentalray render, standard lighting
Personal design and execution of Alternate History WWI vehicle. Unaltered screen captures from Unreal engine
Maya 2009, Photoshop CS3, nDo. Unaltered screen captures from proprietary game engine.
Maya 2009, Photoshop CS3, ZBrush, nDo. Mentalray render, standard lighting
3DSMax 2009, Maya, Photoshop CS3, ZBrush, CrazyBump. Vray render and lighting
Maya 2008, Photoshop CS3, CrazyBump. Standard lighting, Production settings Mental Ray.
XSI 7.0, 3DSMax 2009, Photoshop CS3, Scanline Render, Standard Lighting, Ray Traced Shadows.
3DSmax, Photoshop, Proprietary Software